This week, the famous Summoners War welcomes its 6.5.5 update. In the program : a new dimension and new 2nd Awakening monsters. A perfect update to start or resume the game, enough to convince those who were still hesitant.
summoners war: the rpg with 100 million summoners
Released in 2014, Summoners War celebrated its seventh anniversary in 2021. Com2uS’ flagship game has more than one million daily active users, making it one of the most popular games in the world. And this success Summoners War owes it in particular to its regular and complete updates and above all, to its incredible content. Between the main campaign, dungeons and raids on the PvE side, and the arena and guild battles for the PvP side, players always have something to do. For PvP, players can compete in the Sky Arena, an arena that sits alongside the clouds. In-game events as well as tournaments also help to spice up the competitive aspect of the game, like the six “Tour of Europe” community events in 2019 (in Amsterdam, Berlin, Lyon, Stockholm, Moscow and Cologne) where fans of the game were able to compete but also meet the Com2uS Europe teams.
The notion of strategy is deeply exploited in Summoners Warwith its real-time fights where you have to manage to compose your team according to your “box” (its library of monsters) and its runes. It is imperative to know the abilities of your team, but also the strengths and weaknesses of the opposing monsters to manage the fights as well as possible. And as mentioned above, updates are regular in Summoners Warlike the latest one: the 6.5.5 update.
the arrival of a 2nd awakening for two new families of monsters
With this 6.5.5 update, Summoners War welcomes a new dimension: Sacreon. Players are invited to take the direction of this new dimension where a mysterious old castle proudly sits. The particularity of Sacreon is that “only monsters with different attributes from each other can enter combat“. An area that releases from its entrails the 2nd awakening of monsters from the “Vagabond” and “Mystical Witch” families.
Each monster of each element will therefore benefit from a 2nd awakening, as well as the abilities associated with it. Monsters which thus become formidable but which will not disturb the smooth running of season 20 of the Arena World: “The 2nd Awakening forms of “Wanderer” and “Mystic Witch” will be temporarily banned from use in Arena World Season 20 and Arena World Season 20 Tournament” ruled Com2uS. Regardless, the big players of Summoners War will be able to look more deeply into these new awakenings and possibly allow them to turn the meta upside down.
the revamp of the summoner’s path
With the 6.5.4 update of February 25, Summoners War also welcomed an overhaul to the summoner path and challenges. The summoner’s path serves as a guide for new players and seeks to orient them to the key points of their adventure. Summoners War. With its 7 years of existence and its vast universe, it is easy to get lost in this immensity. Thanks to the Summoner’s Path, the most lost will be able to recover rewards by achieving objectives.
The quests are reorganized in such a way that they flow naturally according to the progression at the start of the game. Additionally, new quests have been added and existing quests revamped. Thus, learning quests have been added for contents that were not then included in the challenges and in the summoner’s path. A boon for new players who would like to take advantage of this new update to start their adventure, while enjoying the benefits of the 6.5.4 update. An ideal moment given the changes made to the game, but also the resources offered to newcomers.