You may have already heard of the following professions, “Game Designer” and “Motion Designer”but do you really know what they overlap, and what are the tasks to be carried out in these two distinct professions ? We invite you to take a closer look at these two professions who have the wind in their sailsand to give you all the necessary information to access it, if you have the hope of one day do this type of work.
what you need to know about being a game designer
Let’s start by talking about game designer job. The Game Designer actually occupies a position of prime importance in the production of a video game. It is to him, in fact, that falls the task of designing the gameplay of a game, in order to make it as attractive as possible. His role comes just after that of project manager, that is to say once you already know the type of game you want to create, for which audience, and with what budget.
He will then have to start from a written scenario to transcribe ittaking care to think not only of the scenes, actions, situations, but also of the interfaces and to the different protagonists of the game, not to mention the various (and hypothetical) levels of difficulty that players will have to face. Being a Game Designer can be learned, as we will see later, but one thing is certain: you will have to the latter shows not only imaginationbut also a great technical mastery to carry out the required work.
What you need to know about being a motion designer
The role of the motion designerfor its part, is to design and produce graphic productions that combine video, 3D animation, special effects, sounds, even typography. But why do it, you will tell us? Well, today it’s a sought-after profession in various fieldssuch as music videos, or advertising, to name but a few. The Motion Designer has, in fact, the dual role of “creative” and “technician”, and he is expected to create audiovisual, animated and interactive content.
This job requires above all to have a creative mind, and know how to work in a team. In terms of knowledge of software used daily, different schools, such as Creation Supcan allow you to train yourself.
zoom on the sup school of creation
Alain Mahieu, founder of Sup de Création, designed in 1988 the first school in France to train creative people capable of understanding major projects and brand issues. From 2016, the Sup creation schoollocated in Paris, opens its recognized pedagogy to the most cutting-edge sectors of the creative industry, in order to allow students to realize their projects.
DPrestigious institutional partners (like Canal+ or Unicef), big agencies (such as Marcel, Brand Station, or even Buzzman), as well as creative studios (like Blackmea or Dontnod) intervene within the school in order to raise the high level of requirement, and thus, to meet the needs of professionals.
The course of studies is relative to each sector, since the school offers the following four programs:
- Graphic design/advertising : ADvertising sector
- Audiovisual creation : Film Making sector
- Creation in 2D/3D animation and motion design : Motion&Animation sector
- Video game creation : Game Making sector
Each sector offers a professionalization path from Post-Bac to Bac+5, by positioning the alternation from the third year of study, allowing to be graduated with a title state-certified level 6.
all about the Motion & Animation sector (to become a motion designer)
The Sup School of Creation offers to acquire all the necessary skills to become true professionals of Motion Design in agencies, thanks to its Motion & Animation sector.
This course aims above all to allow students to understand and master the analysis of customer demand, positioning, the creative axis and the use of a graphic charter to creating an animated video : credits, digital banners, advertisements, animated logos, short films, compositing. Among the courses to follow within this sector, you will find for example the following courses:
- The Culture of Motion Design
- sound design
- Graphic design
- Graphic design applied to Motion design
- Typography
On their side, seminars and concrete cases promote the acquisition and practice of methods for researching ideas, graphic and artistic monitoring and audiovisual design. The students therefore learn to design the whole of a Motion Design project from the note of intent, to its production, including storyboarding and color grading, and develop the visual components (design, logo, colors, tonality, typography, etc.), using the appropriate software (Illustrator, After Effects, Premiere Pro, etc.), in order to enable them to become recognized Motion Designers.
all about The game making sector (to become a gamer designer)
Let us now focus on the GAME Making sector of the Sup de Création school. The latter offers a cycle focused on the creation of original universes in gaming and the management of video game projects. While a good number of technical training courses are offered in France, that of Sup de Création was designed by professionals working at the forefront of the video game market. In the first year of the Game Design sectorstudents familiarize themselves with the whole universe of gaming, work on the basics of scriptwriting, the design of video game universes and acquire a complete culture video game.
The second year of the course allows the development and the creation of the student’s own universet, and the third year, for its part, prepares those who wish to become Narrative Designer or Visual Designer. Among the courses to follow within this sectoryou will find for example:
- Unity/Unreal development
- Narrative & Visual design
- Business communication and social networks
- game design
- Video design and trailer
- Branding / Concept design
A sector which therefore aims to best prepare the future Game Designers of tomorrow, and those who wish to venture into an additional branch, in order to become Narrative Designer or Visual Designer.