Nintendo: after 3 years of existence, this RPG will stop in 2022

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Nintendo: after 3 years of existence, this RPG will stop in 2022

However hailed in its beginnings, this RPG launched by Nintendo bound for iOS and Android will close soon. If the reasons are multiple, the hype is in any case no longer there among the players.

The gacha game

On the menu of Nintendo games on iOS and Androidwhich have been very successful on mobile, we can mention Fire Emblem Heroes and its huge revenue generated, Animal Crossing: Pocket Camp, Mario Kart Tour or Super Mario Run.

Those gacha game launched by Nintendo (those games where you can get items in-game with virtual or real currency through a pull tab with probability rates varying according to the rarity of the prize) are very popular in Japan, and total more than a billion dollars in revenue. An extremely lucrative formula, therefore, for the firm based in Kyoto.

last flame

But among these gacha game, one of them will officially close shop after launching in 2018 and adding regular content. It is Dragalia Lostthe result of a collaboration between Nintendo and Cygames.

It is by a press release posted on the official site of the game that we learn the scheduled end of the game on iOS and Android. This will be effective shortly after the update of the second part of chapter 26the last act of his main campaign, i.e. during the month of July 2022.

We’d like to share information about the future of Dragalia Lost. After the main campaign has ended, service for the game itself will end at a later date. Please see the message linked below for more details, and thank you for playing #DragaliaLost.https://t.co/6fZpHIP7Im

March 22, 2022

After the addition of the latest series of new adventurers, the mobile RPG will no longer benefit from any content updates other than those in the main campaign and certain quests, we learn. However, summon events for existing adventurers and dragons, as well as reruns of events, will continue to be available until the servers go down.

The teams accompanied this announcement bya message for players as a thank you:

The team would like to thank each of our players, past and present, for their love and support since launch. We sincerely hope that you have enjoyed your experience of the game from the moment you started playing it, and we will endeavor to ensure that you continue to do so for as long as time permits.

Despite an effective start, Dragalia Lost had generated only $106 million, including $60 million in Japan and $23 million in the United States, a year after its release on iOS and Android. This is what partly explains this sudden shutdown on the part of Nintendo and Cygames, and the fact that the title never got a worldwide release.

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